3D SCULPTOR
Design 3D organic shapes quickly and easily with
an intuitive cloud modeling solution
What is 3DEXPERIENCE WORKS 3D SCULPTOR?
3D Sculptor is a browser-based 3D subdivision modeling solution that enables industrial designers, engineers and artists to create stylised ergonomically or organically shaped models faster and more easily than traditional parametric tools.
Built on the cloud-based Dassault Systèmes 3DEXPERIENCE® platform, 3D Sculptor complements the parametric workflows of SOLIDWORKS 3D CAD with intuitive subdivision modeling and a seamless interchange of design data.
WHY 3DEXPERIENCE WORKS 3D SCULPTOR?
Fast, easy to use subdivision modeling and surface modeling
Intuitive push pull interaction for complex surfaces
Flexibility of design workflow
Single modeling environment – Focus on design , not assembly structure
Built-in version control – Focus on design, not data management
Built in collaboration tools
Eliminate disconnected collaboration solutions
Connect with all stakeholders across your product development network
Connects with SOLIDWORKS desktop
Capabilities of 3DEXPERIENCE WORKS 3D Sculptor
Push-pull interaction
Create complex surfaces quickly using intuitive push-pull interaction
Modeling Environments
Seamlessly switch between conceptual modeling and detailed modeling environments and eliminate the need for rework.
Assemble with ease
Eliminate the need to plan your assembly structure up front. Make model changes at any time in a single modeling environment for parts and assemblies.
Sketch Guides
Use images and sketches as a guide to create 3D surface geometry.
Surfaces to NURBS Conversion
Automatically convert subdivision surfaces to NURBS (Non-uniform rotational b-spline) geometry when finished.
Flexible development cycle
Make changes to the product shape at any point in the development cycle without the need to re-model. Changes propagate to parts, assemblies, drawings, mold tooling and CAM data.